Adapted on Telestrat and translated into French (in 1987 by Damien "Dipi" PONNELLE) and distributed by Oric International which had acquired the rights. Back-translated into English (in 2024, again by Damien "Dipi" PONNELLE).
Youtube :
DAMIEN23:11 02-November-2022
I have just added a disc file for the Telestrat version which I adapted and translated about 35 years ago, taking far too many liberties (apologies to Matthew Smith and Steven Green respectively the creator of the original Spectrum game and the one who adapted it on Oric1/Atmos, who were no longer credited) and which contained a horrible French mistake.
DAMIEN16:03 01-March-2020
Adapted by me for Telestrat, with removal of code protection at launch.
I provided this new version to Oric International (during my summer job with them in 1987) who had acquired the rights but not the sources.
Note that this version was then distributed by the CEO in his floppy disk of September 1992
GREENSLIDER21:03 01-March-2013
I've got the emulator downloaded..how do i play this game on the emulator?
DASSE17:05 06-May-2007
wonderful game! as an collector of MM games.. this version is really cool!
THESPIDER12:11 04-November-2003
Fantastic to see such a famous game from other platform recreated here on the Oric.
Just goes to show that the Oric could do gameplay just as well as any of its competition.
As far as the game goes, I always get stuck on the first few levels since I am not that much of a game player, but it flows very well.
Yes, there is a bit of a colour clash but nothing that upsets the gameplay.
CAMERON21:03 27-March-2003
the best game ever engineered for the oric by a long way.
the game was developed byu software houses with big budgets fuelled by high sales on the spectrum and c-64.
the music - graphics - and above all - playability were all good. you can play the game online at java spectrum downloads.com or whatever.
Thirty two screens was a revelation for the oric - ok trouble in store also had 32 written by orics greatest pioneer - geoff phillips(zodiac intro tape - flight oric munch) - have you all found his website? really interesting.
sorry - rambling on there - but trouble in store used memory for crap speech and manic had 32 tuly oringinal screens -
the game was all about routines and not making mistakes apart from that bastard skylab screen where the things dropped randomly - unfortunatley you could have a perfect routine but if one dropped at the wrong monet it could wipe out 16 screens worth and half an hours work.
_Dbug_
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