Oric Golf, from Smithsoft (Jan/Feb 1994), by Kieron P. Smith.
No transfer errors.
See manual in stuff section for full instructions.
Was sent to OUM to try and make it faster before release (the game being very slow). Apparently this never happened and the game wasn't released.
This game uses STORE and RECALL commands, which makes it Atmos-only compatible.
The fill routine used in this program was published in OUM #79. It was actually initially published in 'Your Computer' from December 1984.
Sadly none of the magazines detail the program, they only publish the opcodes list (with a little more detail in Your Computer about the stack size that can be parametered with the ST variable).
(Thanks to Steve Marshall for the recording of the tape and manual scan, Symoon for the TAP conversion).
Lots of work went into that game. Sadly very, very slow as it is (see explanations in Stuff section), would be worth re-writing in machine code? Also nice to have would be dark blue for water and yellow for bunkers, but would be complicated to achieve.
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